Bouncing Monster Jump Shot
We developed a delightful experience a vibrant and addictive physics-based puzzle game for the hyper-casual market, where players jump the monster characters, from the circular puzzle. The game combines simple, intuitive controls with clever level design to create a fun and satisfying experience that keeps players coming back for more.
Task
To create a physics-based puzzle game that is easy for new players to learn but offers enough of a challenge to remain engaging. The core objective was to design a satisfying core gameplay loop centered around aiming, shooting, and bouncing mechanics, wrapped in a charming and marketable visual style.